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1.2 Design for Animation, Narrative Structures & Film Language

Week 2: Visual Language and Cultural Contexts

Golden Section: This ratio is recognized as the most aesthetically pleasing ratio, so it is called the Golden Section.

image of Golden Section

ELEMENTS OF ART:

  • Line: An element of art defined by a point moving in space.
  • Shape: An element of art that is two-dimensional, flat, or limited toheight and width.
  • Form: An element of art that is three-dimensional and encloses volume; includes height, width AND depth (as in a cube, a sphere, a pyramid, or a cylinder).
  • Value: The lightness or darkness of tones or colors.
  • Space: An element of art by which positive and negative areas are defined or a sense of depth achieved in a work of art .
  • Color: An element of art made up of three properties: hue, value, and intensity. 1.Hue: name of color 2.Value: hue’s lightness and darkness (a color’s value changes when white or black is added) 3.Intensity: quality of brightness and purity (high intensity= color is strong and bright; low intensity= color is faint and dull)
  • Texture: An element of art that refers to the way things feel, or look as if they might feel if touched.

PRINCIPLES OF ART:

  • Rhythm: A principle of design that indicates movement, created by the careful placement of repeated elements in a work of art to cause a visual tempo or beat.
  • Balance: A way of combining elements to add a feeling of equilibrium or stability to a work of art. Major types are symmetrical and asymmetrical.
  • Emphasis (contrast): A way of combining elements to stress the differences between those elements.
  • Propotion: A principle of design that refers to the relationship of certain elements to the whole and to each other.
  • Gradation: A way of combining elements by using a series of gradual changes in those elements.
  • Harmony: A way of combining similar elements in an artwork to accent their similarities
  • Variety: A principle of design concerned with diversity or contrast. Variety is achieved by using different shapes, sizes, and/or colors in a work of art.
  • Movement: A principle of design used to create the look and feeling of action and to guide the viewer’s eye throughout the work of art.
Categories
UE5

Week 1: Know UE5

Learn the basics of UE5

UE5 interface
Categories
1.2 Design for Animation, Narrative Structures & Film Language

Week 1: Unit introduction

In the first class, the professor introduced the syllabus of the semester and let us start thinking about our views on animated films. Spread your mind and find your own goals and themes.