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1.2 Design for Animation, Narrative Structures & Film Language

Week 6: Film Language and Research approaches

Animation Staging:

  • The stage performances of animation, film and comedy have something in common in terms of directly attracting the audience’s attention. However, production meanings vary and bring unique medium resolution through a range of strategies that are most important in conveying theme, narrative, scene or performance.

Johnston and Thomas defined it as “the presentation of any idea so that it is completely and unmistakably clear”, whether that idea is an action, a personality, an expression or a mood.

Character placement & composition

  • This can be accentuated in any given frame by the use of
  • Camera angle and position (perspective)
  • Light and shadow (contrast)
  • Character dynamics (performance or pace)
  • Entry to the scene (expectant or sudden)
  • Audio compliment or emphasis

Designing the use of long. Medium and close up shots

  • Relevance of shots working out emphasis, flow, timing,
  • Establishing shots and events with visual and conceptual objectives identified.
  • Timing and pacing of shots.
  • Understand production implications of shot choices

Background and setting:

  • Aesthetic clash with character
  • Aesthetic
  • Complexity/Clutter
  • Distracting design/action
  • Scale of key subject

The Essence of This Principle

  • Keep focus on what is relevant.
  • Remember any physical object that appears in a frame has the potential to become an important symbol.
  • Avoid/edit the unnecessary.

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